Waterdeep: Dragon Heist
Session Archive
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Session 1
The Wrong Man
A brawl, a missing friend, and a deed to a manor
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Session 2
A Place to Call Home
The deed, the ghost, the deal, and the Watch
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Session 3
Names Worth Keeping Quiet
The Watch, a secret sale, neighbors, and the alley ahead
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Session 4
Into the Dark Below
The bluff, the sewer, the mind flayer, and the stone
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Session 5
The Weight of What You Carry
Oaths, portal keys, and an alley on fire
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Session 6
The Morning After
The sending, the split, the Villa, the Dock Ward, and the name Ott Steelquill
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Session 7
The Maker and the Made
Ott Steelquill, Nim, Blackstaff Tower, and the Yawning Portal handshake
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Session 8
The Wimpy Kids
The tournament, the gallery, and the door to the audience chamber
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Session 9
The Fish and the Flattery
The audience, the split, the Dock Ward, and Blackstaff Tower
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Session 10
Two Threads, One Evening
Vajra, Praxton, the ring, and the Raging Lion
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Session 11
The Alley of Fallen Leaves
The ring confirmed, Room Seven searched, and a fight on Mendever Street
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Session 12
Lif's Special
The bar takes shape, and Asmodeus calls in a debt